{"id":353211,"date":"2024-05-20T22:23:30","date_gmt":"2024-05-20T22:23:30","guid":{"rendered":"http:\/\/savepearlharbor.com\/?p=353211"},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T21:00:00","slug":"","status":"publish","type":"post","link":"https:\/\/savepearlharbor.com\/?p=353211","title":{"rendered":"<span>\u0420\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0430 \u0438\u0433\u0440 \u043d\u0430 NeoAxis Engine 2020: \u0427\u0430\u0441\u0442\u044c 1<\/span>"},"content":{"rendered":"<div><!--[--><!--]--><\/div>\n<div id=\"post-content-body\">\n<div>\n<div class=\"article-formatted-body article-formatted-body article-formatted-body_version-1\">\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><b>\u0412 2019 \u0433\u043e\u0434\u0443 \u0432\u044b\u0448\u0435\u043b \u043d\u043e\u0432\u044b\u0439 NeoAxis Engine, \u0438 \u044f \u043f\u043e\u0434\u0443\u043c\u0430\u043b, \u0447\u0442\u043e \u043d\u0435 \u0441\u0434\u0435\u043b\u0430\u0442\u044c \u043d\u0430 \u043d\u0435\u043c \u0438\u0433\u0440\u0443 \u043f\u0440\u043e\u0441\u0442\u043e \u043d\u0435\u043a\u0440\u0430\u0441\u0438\u0432\u043e.<br \/>  <\/b><br \/>  \u041f\u043e\u044d\u0442\u043e\u043c\u0443 \u044f \u0440\u0435\u0448\u0438\u043b \u0441\u0434\u0435\u043b\u0430\u0442\u044c \u043d\u0430 \u043d\u0435\u043c \u043f\u0430\u0440\u0443 \u0438\u0433\u0440. \u0410 \u043d\u0430\u0447\u0430\u0442\u044c \u0441 \u0441\u0430\u043c\u043e\u0433\u043e \u043f\u0440\u043e\u0441\u0442\u043e\u0433\u043e \u2014 \u0441 \u0448\u0443\u0442\u0435\u0440\u0430. \u041d\u0443 \u0438 \u0437\u0430\u043e\u0434\u043d\u043e \u043e\u0431\u044a\u044f\u0441\u043d\u0438\u0442\u044c, \u043a\u0430\u043a \u0434\u0435\u043b\u0430\u044e\u0442\u0441\u044f \u0438\u0433\u0440\u044b \u043d\u0430 \u044d\u0442\u043e\u043c \u0437\u0430\u043c\u0435\u0447\u0430\u0442\u0435\u043b\u044c\u043d\u043e\u043c \u0434\u0432\u0438\u0436\u043a\u0435.<br \/>  <a name=\"habracut\"><\/a><br \/>  \u0418\u0442\u0430\u043a, \u043d\u0430\u0447\u0430\u043b \u044f \u0441 \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u044f \u043d\u043e\u0432\u043e\u0433\u043e \u043f\u0443\u0441\u0442\u043e\u0433\u043e \u043f\u0440\u043e\u0435\u043a\u0442\u0430 \u0438 \u0438\u0437\u043c\u0435\u043d\u0438\u043b \u043d\u0430\u0447\u0430\u043b\u044c\u043d\u044b\u0439 \u044d\u043a\u0440\u0430\u043d \u0438\u0433\u0440\u044b. \u042d\u0442\u043e \u043f\u043e \u0441\u0442\u0430\u043d\u0434\u0430\u0440\u0442\u0443 \u0444\u0430\u0439\u043b <i>Base\\UI\\Screens\\SplashScreen.ui<\/i> \u0438 \u0435\u0433\u043e cs \u0444\u0430\u0439\u043b.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/habrastorage.org\/r\/w780q1\/webt\/zs\/xt\/tf\/zsxttfqzbtapywy6c0lvlrxtfya.jpeg\" data-src=\"https:\/\/habrastorage.org\/webt\/zs\/xt\/tf\/zsxttfqzbtapywy6c0lvlrxtfya.jpeg\" data-blurred=\"true\"\/><\/p>\n<p>  \u0412 UI \u043f\u0440\u043e\u0441\u0442\u043e \u0443\u0431\u0440\u0430\u043b \u043a\u0430\u0440\u0442\u0438\u043d\u043a\u0443, \u043e\u0442\u0432\u0435\u0447\u0430\u044e\u0449\u0443\u044e \u0437\u0430 \u043d\u0430\u0437\u0432\u0430\u043d\u0438\u0435 \u043f\u0440\u043e\u0435\u043a\u0442\u0430 \u043f\u0440\u0438 \u0437\u0430\u0433\u0440\u0443\u0437\u043a\u0435 (Project). C# \u0444\u0430\u0439\u043b \u043f\u0440\u0438\u0448\u043b\u043e\u0441\u044c \u0431\u043e\u043b\u044c\u0448\u0435 \u0438\u0437\u043c\u0435\u043d\u044f\u0442\u044c, \u0443\u0431\u0438\u0440\u0430\u044f \u0438\u0437 \u043d\u0435\u0433\u043e \u0432\u0441\u0435, \u0447\u0442\u043e \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u043e \u0441 \u0442\u043e\u0439 \u043a\u0430\u0440\u0442\u0438\u043d\u043a\u043e\u0439.<br \/>  \u0418\u0442\u043e\u0433\u043e\u0432\u044b\u0439 \u0432\u0430\u0440\u0438\u0430\u043d\u0442 C# \u0444\u0430\u0439\u043b\u0430:<\/p>\n<div class=\"spoiler\" role=\"button\" tabindex=\"0\">                         <b class=\"spoiler_title\">SplashScreen.cs<\/b>                         <\/p>\n<div class=\"spoiler_text\">\n<pre><code class=\"cs\">public class SplashScreen : UIControl   {     bool gotoMainMenu;     bool gotoMainMenuUpdated;     [Serialize]     [DefaultValue( 2.0 )]     public double PoweredByTime { get; set; } = 2.0;     [Serialize]     [DefaultValue( 0.5 )]     public double FadingTime { get; set; } = 0.5;     protected override void OnEnabledInSimulation()     {       PreloadImage();       ResetCreateTime();     }     void PreloadImage()     {             if (Components[\"PoweredBy\"] is UIImage image)             {                 var v = image.SourceImage;             }     }     protected override void OnUpdate( float delta )     {       base.OnUpdate( delta );        if( EngineApp.ApplicationType == EngineApp.ApplicationTypeEnum.Simulation )       {         if( gotoMainMenuUpdated )         {           SimulationApp.ChangeUIScreen( @\"Game\/Screens\/MainMenu.ui\" );           EngineApp.ShowCursor = true;         }          if( Time > GetTotalTime() )           gotoMainMenu = true;       }     }         double GetTotalTime() => 1.0 + FadingTime + PoweredByTime + FadingTime + 1.0 + FadingTime;         void GetImagesTransparency( out double poweredBy, out double project )     {       var curve = new CurveLine();       curve.AddPoint( 0, new Vector3( 0, 0, 0 ) );       curve.AddPoint( 1.0, new Vector3( 0, 0, 0 ) );       curve.AddPoint( 1.0 + FadingTime, new Vector3( 1, 0, 0 ) );       curve.AddPoint( 1.0 + FadingTime + PoweredByTime, new Vector3( 1, 0, 0 ) );       curve.AddPoint( 1.0 + FadingTime + PoweredByTime + FadingTime, new Vector3( 0, 0, 0 ) );       curve.AddPoint( 1.0 + FadingTime + PoweredByTime + FadingTime + 1.0, new Vector3( 0, 0, 0 ) );       curve.AddPoint( 1.0 + FadingTime + PoweredByTime + FadingTime + 1.0 + FadingTime, new Vector3( 0, 1, 0 ) );       var value = curve.CalculateValueByTime( Time );       poweredBy = MathEx.Saturate( value.X );       project = MathEx.Saturate( value.Y );       if( gotoMainMenu )       {         poweredBy = 0;         project = 0;       }     }     void UpdateImagesTransparency()     {       GetImagesTransparency( out var poweredBy, out var project );              if (Components[\"PoweredBy\"] is UIImage image)                 image.ColorMultiplier = new ColorValue(1, 1, 1, poweredBy);     }     protected override void OnRenderUI( CanvasRenderer renderer )     {       if( EngineApp.ApplicationType == EngineApp.ApplicationTypeEnum.Simulation )         UpdateImagesTransparency();        base.OnRenderUI( renderer );        if( EngineApp.ApplicationType == EngineApp.ApplicationTypeEnum.Simulation )       {         if( gotoMainMenu )           gotoMainMenuUpdated = true;         EngineApp.ShowCursor = false;       }     }   } <\/code><\/pre>\n<p>  <\/div>\n<\/p><\/div>\n<p>  \u0422\u0430\u043a\u0436\u0435 \u044f \u0437\u0430\u043c\u0435\u043d\u0438\u043b \u0444\u0430\u0439\u043b PoweredBy, \u0438\u0437\u043c\u0435\u043d\u0438\u0432 \u0435\u0433\u043e \u043d\u0430 \u0441\u0432\u043e\u0435 \u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0441\u0434\u0435\u043b\u0430\u043d\u043d\u043e\u0435 \u0432 \u0444\u043e\u0442\u043e\u0448\u043e\u043f\u0435.  <\/p>\n<blockquote><p>(\u041b\u0438\u0447\u043d\u043e \u043f\u043e \u043c\u043e\u0435\u043c\u0443 \u044d\u0442\u043e \u043e\u0442\u043b\u0438\u0447\u043d\u043e\u0435 \u0440\u0435\u0448\u0435\u043d\u0438\u0435, \u043d\u0430\u0448\u0430 \u043a\u0430\u0440\u0442\u0438\u043d\u043a\u0430 \u0432\u044b\u0433\u043b\u044f\u0434\u0438\u0442 \u0433\u043e\u0440\u0430\u0437\u0434\u043e \u043b\u0443\u0447\u0448\u0435 \u0447\u0435\u043c \u0438\u0437\u043d\u0430\u0447\u0430\u043b\u044c\u043d\u0430\u044f)<\/p><\/blockquote>\n<p>  <img decoding=\"async\" src=\"https:\/\/habrastorage.org\/r\/w780q1\/webt\/3s\/q7\/c7\/3sq7c7gwlneody2zetwhbgflu4i.jpeg\" data-src=\"https:\/\/habrastorage.org\/webt\/3s\/q7\/c7\/3sq7c7gwlneody2zetwhbgflu4i.jpeg\" data-blurred=\"true\"\/><\/p>\n<p>  \u0421\u043b\u0435\u0434\u0443\u044e\u0449\u0438\u0439 \u0448\u0430\u0433 \u2014 \u0438\u0437\u043c\u0435\u043d\u0435\u043d\u0438\u0435 \u0434\u0438\u0437\u0430\u0439\u043d\u0430 UI, \u0432\u044b\u043d\u0443\u0436\u0434\u0435\u043d \u043f\u0440\u0438\u0437\u043d\u0430\u0442\u044c, \u044d\u0442\u043e \u0437\u0430\u043d\u044f\u043b\u043e \u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u0432\u0440\u0435\u043c\u0435\u043d\u0438.<\/p>\n<blockquote><p>(\u041a\u0441\u0442\u0430\u0442\u0438, \u0435\u0441\u043b\u0438 \u043a\u043e\u043c\u0443-\u0442\u043e \u043d\u0440\u0430\u0432\u0438\u0442\u0441\u044f \u0438\u0437\u043d\u0430\u0447\u0430\u043b\u044c\u043d\u044b\u0439 \u0441\u0438\u043d\u0438\u0439 \u0432\u0430\u0440\u0438\u0430\u043d\u0442 ui \u2014 \u044f \u043d\u0435 \u0441\u043f\u043e\u0440\u044e. \u041f\u0440\u043e\u0441\u0442\u043e \u043e\u043d \u0440\u0430\u0437\u0434\u0440\u0430\u0436\u0430\u0435\u0442 \u043b\u0438\u0447\u043d\u043e \u043c\u0435\u043d\u044f.)<\/p><\/blockquote>\n<p>  \u0418\u0437\u043c\u0435\u043d\u044f\u043b \u044f \u0441\u043a\u043e\u043f\u0438\u0440\u043e\u0432\u0430\u043d\u043d\u044b\u0439 <i>Base\\UI\\Styles\\Simple.uistyle<\/i> \u0438 \u0435\u0433\u043e C# \u0444\u0430\u0439\u043b.<br \/>  \u042d\u0442\u043e \u043e\u043a\u0430\u0437\u0430\u043b\u043e\u0441\u044c \u043d\u0435 \u0441\u043e\u0432\u0441\u0435\u043c \u0431\u044b\u0441\u0442\u0440\u043e \u0438 \u043f\u0440\u043e\u0441\u0442\u043e.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/habrastorage.org\/r\/w780q1\/webt\/at\/pv\/xy\/atpvxyorioqb_c1pxokqauhqruw.jpeg\" data-src=\"https:\/\/habrastorage.org\/webt\/at\/pv\/xy\/atpvxyorioqb_c1pxokqauhqruw.jpeg\" data-blurred=\"true\"\/><\/p>\n<p>  \u041f\u043e\u0441\u043b\u0435 \u0442\u043e\u0433\u043e, \u043a\u0430\u043a \u0431\u043e\u043b\u0435\u0435-\u043c\u0435\u043d\u0435\u0435 \u043d\u0430\u0441\u0442\u0440\u043e\u0438\u043b \u0441\u0442\u0438\u043b\u044c ui, \u0438\u0437\u043c\u0435\u043d\u0438\u043b \u0435\u0433\u043e \u0432 ui \u0433\u043b\u0430\u0432\u043d\u043e\u0433\u043e \u043c\u0435\u043d\u044e.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/habrastorage.org\/r\/w780q1\/webt\/76\/vk\/xe\/76vkxe46zmvodpc7oz8qohnxlio.jpeg\" data-src=\"https:\/\/habrastorage.org\/webt\/76\/vk\/xe\/76vkxe46zmvodpc7oz8qohnxlio.jpeg\" data-blurred=\"true\"\/><\/p>\n<blockquote><p>\u041f\u043e\u043b\u0443\u0447\u0438\u043b\u043e\u0441\u044c \u0434\u043e\u0441\u0442\u0430\u0442\u043e\u0447\u043d\u043e \u043a\u0440\u0430\u0441\u0438\u0432\u043e, \u043f\u043e\u0441\u043b\u0435 \u0441\u0438\u043d\u0435\u0433\u043e \u0441\u0442\u0438\u043b\u044f \u044d\u0442\u043e\u0442 \u0441\u0435\u0440\u044b\u0439 \u0432\u043e\u043e\u0431\u0449\u0435 \u0441\u0442\u0430\u043b \u0434\u043b\u044f \u043c\u0435\u043d\u044f \u0438\u0434\u0435\u0430\u043b\u043e\u043c)<\/p><\/blockquote>\n<p>  \u0417\u0430\u043c\u0435\u0447\u0430\u0442\u0435\u043b\u044c\u043d\u043e, \u043d\u043e \u0441 ui \u0435\u0449\u0451 \u043d\u0435 \u0437\u0430\u043a\u043e\u043d\u0447\u0438\u043b\u0438.<br \/>  \u0421\u0434\u0435\u043b\u0430\u043b PlayScreen, \u044d\u0442\u043e \u043e\u043a\u043e\u0448\u043a\u043e \u0434\u043b\u044f \u0432\u044b\u0431\u043e\u0440\u0430 \u0443\u0440\u043e\u0432\u043d\u044f:<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/habrastorage.org\/r\/w780q1\/webt\/rj\/n8\/vc\/rjn8vcy6em3qbpha0tszsdcbxay.jpeg\" data-src=\"https:\/\/habrastorage.org\/webt\/rj\/n8\/vc\/rjn8vcy6em3qbpha0tszsdcbxay.jpeg\" data-blurred=\"true\"\/><\/p>\n<p>  \u0410 \u0432\u043e\u0442 \u0438 \u043a\u043e\u0434 \u0435\u0451 C# \u0444\u0430\u0439\u043b\u0430:<\/p>\n<div class=\"spoiler\" role=\"button\" tabindex=\"0\">                         <b class=\"spoiler_title\">PlayWindow.cs<\/b>                         <\/p>\n<div class=\"spoiler_text\">\n<pre><code class=\"cs\">public class PlayWindow : NeoAxis.UIWindow   {     protected override void OnEnabledInSimulation()     {       const string V = \"ExitBtn\";       if (Components[V] != null)         ((UIButton)Components[V]).Click += Exit;       const string V1 = \"Play_1\";       if (Components[V1] != null)         ((UIButton)Components[V1]).Click += Play;       const string V2 = \"Play_2\";       if (Components[V2] != null)         ((UIButton)Components[V2]).Click += Play;       const string V3 = \"Play_3\";       if (Components[V3] != null)         ((UIButton)Components[V3]).Click += Play;     }     protected void Exit(UIButton sender) => EngineApp.NeedExit = true;     protected void Play(UIButton sender)     {       var playFile = \"\";       switch (sender.Name)       {         case \"Play_1\": playFile = @\"Game\\Scenes\\1\\level.scene\"; break;         case \"Play_2\": playFile = @\"Game\\Scenes\\2\\level.scene\"; break;         case \"Play_3\": playFile = @\"Game\\Scenes\\3\\level.scene\"; break;       }       if (SimulationApp.ChangeUIScreen(@\"Game\\Screens\\PlaySys.ui\"))       {         if (SimulationApp.CurrentUIScreen is PlaySys playsys)         {           playsys.Load(playFile, true);           playsys.ResetCreateTime();         }       }     }     protected override bool OnKeyDown(KeyEvent e)     {       if (e.Key == EKeys.Escape)       {         Dispose();         return true;       }       return base.OnKeyDown(e);     }   } <\/code><\/pre>\n<p>  <\/div>\n<\/p><\/div>\n<p>  \u041e\u0431\u0440\u0430\u0449\u0443 \u0432\u043d\u0438\u043c\u0430\u043d\u0438\u0435 \u043d\u0430 \u0441\u0442\u0440\u043e\u043a\u0443 &#171;<i>SimulationApp.CurrentUIScreen is PlaySys playsys<\/i>&#171;.<br \/>  PlaySys \u044d\u0442\u043e \u0444\u0430\u0439\u043b \u0437\u0430\u0433\u0440\u0443\u0437\u043a\u0438 \u0441\u0446\u0435\u043d\u044b, \u044f \u0441\u043a\u043e\u043f\u0438\u0440\u043e\u0432\u0430\u043b \u0435\u0433\u043e \u0438\u0437 <i>Base\\UI\\Screens\\PlayScreen.ui<\/i> \u043d\u0443 \u0438 \u0435\u0433\u043e c# \u0444\u0430\u0439\u043b.<\/p>\n<p>  \u0412\u0441\u0435. \u041c\u044b \u0443\u0441\u043f\u0435\u0448\u043d\u043e \u0437\u0430\u043a\u043e\u043d\u0447\u0438\u043b\u0438 \u0432\u043e\u0437\u0438\u0442\u044c\u0441\u044f \u0441 \u043e\u0441\u043d\u043e\u0432\u043d\u043e\u0439 UI \u0432 \u044d\u0442\u043e\u0439 \u0438\u0433\u0440\u0435. \u041f\u0440\u0430\u0432\u0434\u0430 \u043e\u0441\u0442\u0430\u043b\u043e\u0441\u044c \u043e\u043a\u043e\u0448\u043a\u043e \u043f\u0430\u0443\u0437\u044b\u2026 \u041d\u043e \u0435\u0433\u043e \u043e\u0441\u0442\u0430\u0432\u0438\u043c \u043d\u0430 \u043f\u043e\u0442\u043e\u043c. \u0412\u043e \u0432\u0442\u043e\u0440\u043e\u0439 \u0447\u0430\u0441\u0442\u0438 \u0440\u0430\u0437\u0431\u0435\u0440\u0435\u043c \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u0435 \u0443\u0440\u043e\u0432\u043d\u044f \u0434\u043b\u044f \u0448\u0443\u0442\u0435\u0440\u0430.<\/p>\n<h3>\u0421\u043f\u0430\u0441\u0438\u0431\u043e \u0437\u0430 \u043f\u0440\u043e\u0447\u0442\u0435\u043d\u0438\u0435!<\/h3>\n<\/div>\n<\/div>\n<\/div>\n<p><!----><!----><\/div>\n<p><!----><!----><br \/> \u0441\u0441\u044b\u043b\u043a\u0430 \u043d\u0430 \u043e\u0440\u0438\u0433\u0438\u043d\u0430\u043b \u0441\u0442\u0430\u0442\u044c\u0438 <a href=\"https:\/\/habr.com\/ru\/articles\/757044\/\"> https:\/\/habr.com\/ru\/articles\/757044\/<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<div><!--[--><!--]--><\/div>\n<div id=\"post-content-body\">\n<div>\n<div class=\"article-formatted-body article-formatted-body article-formatted-body_version-1\">\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\"><b>\u0412 2019 \u0433\u043e\u0434\u0443 \u0432\u044b\u0448\u0435\u043b \u043d\u043e\u0432\u044b\u0439 NeoAxis Engine, \u0438 \u044f \u043f\u043e\u0434\u0443\u043c\u0430\u043b, \u0447\u0442\u043e \u043d\u0435 \u0441\u0434\u0435\u043b\u0430\u0442\u044c \u043d\u0430 \u043d\u0435\u043c \u0438\u0433\u0440\u0443 \u043f\u0440\u043e\u0441\u0442\u043e \u043d\u0435\u043a\u0440\u0430\u0441\u0438\u0432\u043e.<br \/>  <\/b><br \/>  \u041f\u043e\u044d\u0442\u043e\u043c\u0443 \u044f \u0440\u0435\u0448\u0438\u043b \u0441\u0434\u0435\u043b\u0430\u0442\u044c \u043d\u0430 \u043d\u0435\u043c \u043f\u0430\u0440\u0443 \u0438\u0433\u0440. \u0410 \u043d\u0430\u0447\u0430\u0442\u044c \u0441 \u0441\u0430\u043c\u043e\u0433\u043e \u043f\u0440\u043e\u0441\u0442\u043e\u0433\u043e \u2014 \u0441 \u0448\u0443\u0442\u0435\u0440\u0430. \u041d\u0443 \u0438 \u0437\u0430\u043e\u0434\u043d\u043e \u043e\u0431\u044a\u044f\u0441\u043d\u0438\u0442\u044c, \u043a\u0430\u043a \u0434\u0435\u043b\u0430\u044e\u0442\u0441\u044f \u0438\u0433\u0440\u044b \u043d\u0430 \u044d\u0442\u043e\u043c \u0437\u0430\u043c\u0435\u0447\u0430\u0442\u0435\u043b\u044c\u043d\u043e\u043c \u0434\u0432\u0438\u0436\u043a\u0435.  <\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[],"class_list":["post-353211","post","type-post","status-publish","format-standard","hentry"],"_links":{"self":[{"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=\/wp\/v2\/posts\/353211","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=353211"}],"version-history":[{"count":0,"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=\/wp\/v2\/posts\/353211\/revisions"}],"wp:attachment":[{"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=353211"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=353211"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=353211"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}