{"id":393928,"date":"2024-06-29T11:18:37","date_gmt":"2024-06-29T11:18:37","guid":{"rendered":"http:\/\/savepearlharbor.com\/?p=393928"},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T21:00:00","slug":"","status":"publish","type":"post","link":"https:\/\/savepearlharbor.com\/?p=393928","title":{"rendered":"<span>\u0423\u0440\u043e\u043a\u0438 \u043f\u043e SDL 2: \u0423\u0440\u043e\u043a 11 \u0422\u0435\u043a\u0441\u0442 \u0438 \u0412\u0440\u0430\u0449\u0435\u043d\u0438\u0435<\/span>"},"content":{"rendered":"<div><!--[--><!--]--><\/div>\n<div id=\"post-content-body\">\n<div>\n<div class=\"article-formatted-body article-formatted-body article-formatted-body_version-2\">\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">\n<figure class=\"\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/habrastorage.org\/r\/w780q1\/getpro\/habr\/upload_files\/c1e\/9ec\/052\/c1e9ec052eea225b0cccf49459846775.jpeg\" width=\"480\" height=\"360\" data-src=\"https:\/\/habrastorage.org\/getpro\/habr\/upload_files\/c1e\/9ec\/052\/c1e9ec052eea225b0cccf49459846775.jpeg\" data-blurred=\"true\"\/><figcaption><\/figcaption><\/figure>\n<p>\u0432 \u044d\u0442\u043e\u043c \u0443\u0440\u043e\u043a\u0435 \u043c\u044b \u043d\u0430\u0443\u0447\u0438\u043c\u0441\u044f \u043a\u0440\u0443\u0442\u0438\u0442\u044c \u0442\u0435\u043a\u0441\u0442\u0443\u0440\u044b, \u0438 \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0430\u0442\u044c \u043d\u0430\u0434\u043f\u0438\u0441\u0438.<\/p>\n<p>\u043a\u043e\u0434:<\/p>\n<pre><code class=\"cpp\">#include&lt;SDL2\/SDL.h> #include&lt;SDL2\/SDL_image.h> #include&lt;SDL2\/SDL_ttf.h>  int main(void) {   SDL_Init(SDL_INIT_VIDEO);   TTF_Init();   SDL_Window* window = SDL_CreateWindow(\"flip\", SDL_WINDOWPOS_UNDEFINED,SDL_WINDOWPOS_UNDEFINED,640,490,SDL_WINDOW_SHOWN);   SDL_Renderer* gRenderer = SDL_CreateRenderer(window,-1,SDL_RENDERER_ACCELERATED);   SDL_Surface* image = SDL_LoadBMP(\"hw.bmp\");      SDL_Texture* groundTexture = SDL_CreateTextureFromSurface(gRenderer,image);   SDL_RenderCopy(gRenderer,groundTexture,NULL,NULL);<\/code><\/pre>\n<p>\u0434\u043e\u0431\u0430\u0432\u043b\u044f\u0435\u043c \u043d\u043e\u0432\u0443\u044e \u0431\u0438\u0431\u043b\u0438\u043e\u0442\u0435\u043a\u0443 <strong>SDL2_ttf<\/strong>, \u0434\u043b\u044f \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0438 \u0448\u0440\u0438\u0444\u0442\u043e\u0432. \u0421\u0442\u0430\u043d\u0434\u0430\u0440\u0442\u043d\u043e \u0438\u043d\u0438\u0446\u0438\u0430\u043b\u0438\u0437\u0438\u0440\u0443\u0435\u043c \u0432\u0438\u0434\u0435\u043e, \u043f\u043e\u0434\u0433\u0440\u0443\u0436\u0430\u0435\u043c \u043e\u043a\u043d\u043e, \u043f\u0435\u0440\u0435\u043c\u0435\u043d\u043d\u0443\u044e \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u044f, \u0430 \u0442\u0430\u043a \u0436\u0435 \u043f\u043e\u0434\u0433\u0440\u0443\u0436\u0430\u0435\u043c \u0444\u043e\u043d<\/p>\n<pre><code class=\"cpp\"> SDL_Rect flowerPosition = {260,370,130,130};  SDL_Surface* flowers =IMG_Load(\"flower2.png\");    SDL_Texture* flowerTexture = SDL_CreateTextureFromSurface(gRenderer,flowers);  SDL_RendererFlip flip = SDL_FLIP_HORIZONTAL; \/\/\u043d\u0430\u0447\u0430\u043b\u044c\u043d\u0430\u044f \u043f\u043e\u0437\u0438\u0446\u0438\u044f  <\/code><\/pre>\n<p>\u0417\u0430\u0434\u0430\u0435\u043c \u043f\u043e\u0437\u0438\u0446\u0438\u044e \u0446\u0432\u0435\u0442\u043a\u0430 \u043d\u0430 \u0444\u043e\u043d\u0435(<strong>flowerPosition<\/strong>), \u043f\u043e\u0434\u0433\u0440\u0443\u0436\u0430\u0435\u043c \u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0446\u0432\u0435\u0442\u043a\u0430(<strong>flowers<\/strong>), \u0437\u0430\u0434\u0430\u0435\u043c \u043d\u0430\u0447\u0430\u043b\u044c\u043d\u0443\u044e \u043f\u043e\u0437\u0438\u0446\u0438\u044e(<strong>flip<\/strong>) \u043a\u0440\u0443\u0447\u0435\u043d\u0438\u044f<\/p>\n<pre><code class=\"cpp\">  for(int a = 0; a&lt;360;a++)   {      SDL_RenderCopy(gRenderer,groundTexture,NULL,NULL);      SDL_RenderCopyEx( gRenderer,flowerTexture,NULL,&amp;flowerPosition,a,NULL,flip);   SDL_RenderPresent(gRenderer);   SDL_Delay(25);   } <\/code><\/pre>\n<p>\u0441\u043e\u0437\u0434\u0430\u0435\u043c \u0446\u0438\u043a\u043b, \u043a\u043e\u0442\u043e\u0440\u044b\u0439 \u0431\u0443\u0434\u0435\u0442 \u0440\u0430\u0437\u0432\u043e\u0440\u0430\u0447\u0438\u0432\u0430\u0442\u044c \u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0446\u0432\u0435\u0442\u043a\u0430 \u043d\u0430 360 \u0433\u0440\u0430\u0434\u0443\u0441\u043e\u0432. \u0432 \u0446\u0438\u043a\u043b\u0435 \u0441\u043d\u0430\u0447\u0430\u043b\u0430 \u0437\u0430\u0434\u0430\u0435\u043c \u0444\u043e\u043d, \u043f\u043e\u0442\u043e\u043c \u0412\u0430\u0436\u043d\u043e: <br \/><strong>SDL_RenderCopyEx<\/strong>(gRenderer, \u0418\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435,     \u043f\u0440\u044f\u043c\u043e\u0443\u0433\u043e\u043b\u044c\u043d\u0438\u043a \u0432\u043d\u0443\u0442\u0440\u0438 \u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u044f,  \u043f\u043e\u0437\u0438\u0446\u0438\u044f \u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u044f \u043d\u0430 \u0444\u043e\u043d\u0435, <strong>\u0443\u0433\u043e\u043b \u0440\u0430\u0437\u0432\u043e\u0440\u043e\u0442\u0430<\/strong>, \u0442\u043e\u0447\u043a\u0430 \u0440\u0430\u0437\u0432\u043e\u0440\u043e\u0442\u0430 \u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u044f(\u043f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e \u0446\u0435\u043d\u0442\u0440), flip); , <br \/>\u043f\u043e\u0441\u043b\u0435 \u044d\u0442\u043e\u0433\u043e \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0430\u0435\u043c \u043d\u0430\u0448\u0435 \u043f\u043e\u0432\u0435\u0440\u043d\u0443\u0442\u043e\u0435 \u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0441 \u0444\u043e\u043d\u043e\u043c.<\/p>\n<pre><code class=\"cpp\">  SDL_Color textColor = {255,0,0};      char * newText = \"finish him\";   TTF_Font* rFont = TTF_OpenFont(\"v_CCPrimalScream_v2.01.ttf\",52);      SDL_Surface* textSurface = TTF_RenderText_Solid(rFont, newText, textColor);      SDL_Rect abcPosition = {210,0,textSurface->w,textSurface->h};    SDL_Texture* mTexture =  SDL_CreateTextureFromSurface(gRenderer,textSurface);   SDL_RenderCopy(gRenderer,mTexture,NULL,&amp;abcPosition);      TTF_Font* bFont = TTF_OpenFont(\"v_CCPrimalScream_v2.01.ttf\",50);   textSurface = TTF_RenderText_Solid(bFont, newText, textColor);       textColor.r = 0 ; \/\/\u0438\u0437\u043c\u0435\u043d\u044f\u0435\u043c \u0446\u0432\u0435\u0442 \u043d\u0430 \u0447\u0435\u0440\u043d\u044b\u0439.    abcPosition.w = textSurface->w;    abcPosition.h = textSurface->h;     textSurface = TTF_RenderText_Solid(bFont, newText, textColor);    mTexture =  SDL_CreateTextureFromSurface(gRenderer,textSurface);      SDL_RenderCopy(gRenderer,mTexture,NULL,&amp;abcPosition);   SDL_RenderPresent(gRenderer);   SDL_Delay(4000); <\/code><\/pre>\n<p>\u0443\u0441\u0442\u0430\u043d\u0430\u0432\u043b\u0438\u0432\u0430\u0435\u043c \u0446\u0432\u0435\u0442(<strong>textColor<\/strong>) \u043a\u0440\u0430\u0441\u043d\u044b\u0439,  \u0441\u043e\u0437\u0434\u0430\u0435\u043c \u043d\u0430\u0434\u043f\u0438\u0441\u044c(<strong>newText<\/strong>), \u043f\u043e\u0434\u043a\u043b\u044e\u0447\u0430\u0435\u043c \u0448\u0440\u0438\u0444\u0442(<strong>rFont<\/strong>), \u0437\u0430\u0434\u0430\u0435\u043c \u043f\u043e\u0437\u0438\u0446\u0438\u044e \u0448\u0440\u0438\u0444\u0442\u0430(<strong>abcPosition<\/strong>), \u0438 \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0430\u0435\u043c, \u0434\u0435\u043b\u0430\u0435\u043c \u0442\u043e\u0436\u0435 \u0441\u0430\u043c\u043e\u0435 \u0434\u043b\u044f \u0447\u0435\u0440\u043d\u043e\u0433\u043e \u0442\u0435\u043a\u0441\u0442\u0430(<strong>bFont<\/strong>) \u0438 \u0432\u044b\u0432\u043e\u0434\u0438\u043c \u043d\u0430 \u044d\u043a\u0440\u0430\u043d(<strong>RenderPresent<\/strong>);<\/p>\n<pre><code class=\"cpp\">  \/\/TODO \u0437\u0430\u0441\u0442\u0430\u0432\u0438\u0442\u044c \u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u043a\u0440\u0443\u0442\u0438\u0442\u044c\u0441\u044f   SDL_DestroyWindow(window);   TTF_Quit();   IMG_Quit();   SDL_Quit(); }<\/code><\/pre>\n<p><a href=\"https:\/\/www.dropbox.com\/sh\/lerlyhhgf27jrkx\/AAC5vaysaVSXhXeV4gq5pZUba?dl=0\" rel=\"noopener noreferrer nofollow\">\u0421\u0441\u044b\u043b\u043a\u0430 \u043d\u0430 \u0444\u0430\u0439\u043b\u044b<\/a><\/p>\n<\/div>\n<\/div>\n<\/div>\n<p><!----><!----><\/div>\n<p><!----><!----><br \/> \u0441\u0441\u044b\u043b\u043a\u0430 \u043d\u0430 \u043e\u0440\u0438\u0433\u0438\u043d\u0430\u043b \u0441\u0442\u0430\u0442\u044c\u0438 <a href=\"https:\/\/habr.com\/ru\/articles\/580378\/\"> https:\/\/habr.com\/ru\/articles\/580378\/<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<div><!--[--><!--]--><\/div>\n<div id=\"post-content-body\">\n<div>\n<div class=\"article-formatted-body article-formatted-body article-formatted-body_version-2\">\n<div xmlns=\"http:\/\/www.w3.org\/1999\/xhtml\">\n<figure class=\"\"><figcaption><\/figcaption><\/figure>\n<p>\u0432 \u044d\u0442\u043e\u043c \u0443\u0440\u043e\u043a\u0435 \u043c\u044b \u043d\u0430\u0443\u0447\u0438\u043c\u0441\u044f \u043a\u0440\u0443\u0442\u0438\u0442\u044c \u0442\u0435\u043a\u0441\u0442\u0443\u0440\u044b, \u0438 \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0430\u0442\u044c \u043d\u0430\u0434\u043f\u0438\u0441\u0438.<\/p>\n<p>\u043a\u043e\u0434:<\/p>\n<pre><code class=\"cpp\">#include&lt;SDL2\/SDL.h> #include&lt;SDL2\/SDL_image.h> #include&lt;SDL2\/SDL_ttf.h>  int main(void) {   SDL_Init(SDL_INIT_VIDEO);   TTF_Init();   SDL_Window* window = SDL_CreateWindow(\"flip\", SDL_WINDOWPOS_UNDEFINED,SDL_WINDOWPOS_UNDEFINED,640,490,SDL_WINDOW_SHOWN);   SDL_Renderer* gRenderer = SDL_CreateRenderer(window,-1,SDL_RENDERER_ACCELERATED);   SDL_Surface* image = SDL_LoadBMP(\"hw.bmp\");      SDL_Texture* groundTexture = SDL_CreateTextureFromSurface(gRenderer,image);   SDL_RenderCopy(gRenderer,groundTexture,NULL,NULL);<\/code><\/pre>\n<p>\u0434\u043e\u0431\u0430\u0432\u043b\u044f\u0435\u043c \u043d\u043e\u0432\u0443\u044e \u0431\u0438\u0431\u043b\u0438\u043e\u0442\u0435\u043a\u0443 <strong>SDL2_ttf<\/strong>, \u0434\u043b\u044f \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0438 \u0448\u0440\u0438\u0444\u0442\u043e\u0432. \u0421\u0442\u0430\u043d\u0434\u0430\u0440\u0442\u043d\u043e \u0438\u043d\u0438\u0446\u0438\u0430\u043b\u0438\u0437\u0438\u0440\u0443\u0435\u043c \u0432\u0438\u0434\u0435\u043e, \u043f\u043e\u0434\u0433\u0440\u0443\u0436\u0430\u0435\u043c \u043e\u043a\u043d\u043e, \u043f\u0435\u0440\u0435\u043c\u0435\u043d\u043d\u0443\u044e \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u044f, \u0430 \u0442\u0430\u043a \u0436\u0435 \u043f\u043e\u0434\u0433\u0440\u0443\u0436\u0430\u0435\u043c \u0444\u043e\u043d<\/p>\n<pre><code class=\"cpp\"> SDL_Rect flowerPosition = {260,370,130,130};  SDL_Surface* flowers =IMG_Load(\"flower2.png\");    SDL_Texture* flowerTexture = SDL_CreateTextureFromSurface(gRenderer,flowers);  SDL_RendererFlip flip = SDL_FLIP_HORIZONTAL; \/\/\u043d\u0430\u0447\u0430\u043b\u044c\u043d\u0430\u044f \u043f\u043e\u0437\u0438\u0446\u0438\u044f  <\/code><\/pre>\n<p>\u0417\u0430\u0434\u0430\u0435\u043c \u043f\u043e\u0437\u0438\u0446\u0438\u044e \u0446\u0432\u0435\u0442\u043a\u0430 \u043d\u0430 \u0444\u043e\u043d\u0435(<strong>flowerPosition<\/strong>), \u043f\u043e\u0434\u0433\u0440\u0443\u0436\u0430\u0435\u043c \u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0446\u0432\u0435\u0442\u043a\u0430(<strong>flowers<\/strong>), \u0437\u0430\u0434\u0430\u0435\u043c \u043d\u0430\u0447\u0430\u043b\u044c\u043d\u0443\u044e \u043f\u043e\u0437\u0438\u0446\u0438\u044e(<strong>flip<\/strong>) \u043a\u0440\u0443\u0447\u0435\u043d\u0438\u044f<\/p>\n<pre><code class=\"cpp\">  for(int a = 0; a&lt;360;a++)   {      SDL_RenderCopy(gRenderer,groundTexture,NULL,NULL);      SDL_RenderCopyEx( gRenderer,flowerTexture,NULL,&amp;flowerPosition,a,NULL,flip);   SDL_RenderPresent(gRenderer);   SDL_Delay(25);   } <\/code><\/pre>\n<p>\u0441\u043e\u0437\u0434\u0430\u0435\u043c \u0446\u0438\u043a\u043b, \u043a\u043e\u0442\u043e\u0440\u044b\u0439 \u0431\u0443\u0434\u0435\u0442 \u0440\u0430\u0437\u0432\u043e\u0440\u0430\u0447\u0438\u0432\u0430\u0442\u044c \u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0446\u0432\u0435\u0442\u043a\u0430 \u043d\u0430 360 \u0433\u0440\u0430\u0434\u0443\u0441\u043e\u0432. \u0432 \u0446\u0438\u043a\u043b\u0435 \u0441\u043d\u0430\u0447\u0430\u043b\u0430 \u0437\u0430\u0434\u0430\u0435\u043c \u0444\u043e\u043d, \u043f\u043e\u0442\u043e\u043c \u0412\u0430\u0436\u043d\u043e: <br \/><strong>SDL_RenderCopyEx<\/strong>(gRenderer, \u0418\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435,     \u043f\u0440\u044f\u043c\u043e\u0443\u0433\u043e\u043b\u044c\u043d\u0438\u043a \u0432\u043d\u0443\u0442\u0440\u0438 \u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u044f,  \u043f\u043e\u0437\u0438\u0446\u0438\u044f \u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u044f \u043d\u0430 \u0444\u043e\u043d\u0435, <strong>\u0443\u0433\u043e\u043b \u0440\u0430\u0437\u0432\u043e\u0440\u043e\u0442\u0430<\/strong>, \u0442\u043e\u0447\u043a\u0430 \u0440\u0430\u0437\u0432\u043e\u0440\u043e\u0442\u0430 \u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u044f(\u043f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e \u0446\u0435\u043d\u0442\u0440), flip); , <br \/>\u043f\u043e\u0441\u043b\u0435 \u044d\u0442\u043e\u0433\u043e \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0430\u0435\u043c \u043d\u0430\u0448\u0435 \u043f\u043e\u0432\u0435\u0440\u043d\u0443\u0442\u043e\u0435 \u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u0441 \u0444\u043e\u043d\u043e\u043c.<\/p>\n<pre><code class=\"cpp\">  SDL_Color textColor = {255,0,0};      char * newText = \"finish him\";   TTF_Font* rFont = TTF_OpenFont(\"v_CCPrimalScream_v2.01.ttf\",52);      SDL_Surface* textSurface = TTF_RenderText_Solid(rFont, newText, textColor);      SDL_Rect abcPosition = {210,0,textSurface->w,textSurface->h};    SDL_Texture* mTexture =  SDL_CreateTextureFromSurface(gRenderer,textSurface);   SDL_RenderCopy(gRenderer,mTexture,NULL,&amp;abcPosition);      TTF_Font* bFont = TTF_OpenFont(\"v_CCPrimalScream_v2.01.ttf\",50);   textSurface = TTF_RenderText_Solid(bFont, newText, textColor);       textColor.r = 0 ; \/\/\u0438\u0437\u043c\u0435\u043d\u044f\u0435\u043c \u0446\u0432\u0435\u0442 \u043d\u0430 \u0447\u0435\u0440\u043d\u044b\u0439.    abcPosition.w = textSurface->w;    abcPosition.h = textSurface->h;     textSurface = TTF_RenderText_Solid(bFont, newText, textColor);    mTexture =  SDL_CreateTextureFromSurface(gRenderer,textSurface);      SDL_RenderCopy(gRenderer,mTexture,NULL,&amp;abcPosition);   SDL_RenderPresent(gRenderer);   SDL_Delay(4000); <\/code><\/pre>\n<p>\u0443\u0441\u0442\u0430\u043d\u0430\u0432\u043b\u0438\u0432\u0430\u0435\u043c \u0446\u0432\u0435\u0442(<strong>textColor<\/strong>) \u043a\u0440\u0430\u0441\u043d\u044b\u0439,  \u0441\u043e\u0437\u0434\u0430\u0435\u043c \u043d\u0430\u0434\u043f\u0438\u0441\u044c(<strong>newText<\/strong>), \u043f\u043e\u0434\u043a\u043b\u044e\u0447\u0430\u0435\u043c \u0448\u0440\u0438\u0444\u0442(<strong>rFont<\/strong>), \u0437\u0430\u0434\u0430\u0435\u043c \u043f\u043e\u0437\u0438\u0446\u0438\u044e \u0448\u0440\u0438\u0444\u0442\u0430(<strong>abcPosition<\/strong>), \u0438 \u043e\u0442\u043e\u0431\u0440\u0430\u0436\u0430\u0435\u043c, \u0434\u0435\u043b\u0430\u0435\u043c \u0442\u043e\u0436\u0435 \u0441\u0430\u043c\u043e\u0435 \u0434\u043b\u044f \u0447\u0435\u0440\u043d\u043e\u0433\u043e \u0442\u0435\u043a\u0441\u0442\u0430(<strong>bFont<\/strong>) \u0438 \u0432\u044b\u0432\u043e\u0434\u0438\u043c \u043d\u0430 \u044d\u043a\u0440\u0430\u043d(<strong>RenderPresent<\/strong>);<\/p>\n<pre><code class=\"cpp\">  \/\/TODO \u0437\u0430\u0441\u0442\u0430\u0432\u0438\u0442\u044c \u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435 \u043a\u0440\u0443\u0442\u0438\u0442\u044c\u0441\u044f   SDL_DestroyWindow(window);   TTF_Quit();   IMG_Quit();   SDL_Quit(); }<\/code><\/pre>\n<p><a href=\"https:\/\/www.dropbox.com\/sh\/lerlyhhgf27jrkx\/AAC5vaysaVSXhXeV4gq5pZUba?dl=0\" rel=\"noopener noreferrer nofollow\">\u0421\u0441\u044b\u043b\u043a\u0430 \u043d\u0430 \u0444\u0430\u0439\u043b\u044b<\/a><\/p>\n<\/div>\n<\/div>\n<\/div>\n<p><!----><!----><\/div>\n<p><!----><!----><br \/> \u0441\u0441\u044b\u043b\u043a\u0430 \u043d\u0430 \u043e\u0440\u0438\u0433\u0438\u043d\u0430\u043b \u0441\u0442\u0430\u0442\u044c\u0438 <a href=\"https:\/\/habr.com\/ru\/articles\/580378\/\"> https:\/\/habr.com\/ru\/articles\/580378\/<\/a><br \/><\/br><\/br><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[],"class_list":["post-393928","post","type-post","status-publish","format-standard","hentry"],"_links":{"self":[{"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=\/wp\/v2\/posts\/393928","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=393928"}],"version-history":[{"count":0,"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=\/wp\/v2\/posts\/393928\/revisions"}],"wp:attachment":[{"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=393928"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=393928"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/savepearlharbor.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=393928"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}